Crewbox Docs

Voice intercom

Every channel can be a party-line intercom: join voice, hold the button, talk. The voice server runs inside the box, so it works with no internet — but browsers have one rule about microphones that you should know before show day.

Join and leave

The headset button in a channel's header joins that channel's voice. A bar appears above the app — it stays with you while you move around channels and modules — showing who's on the line, with a dot per person that lights while they speak. The Leave button on the bar hangs up.

If the headset button isn't there at all, this box doesn't have voice configured.

Push-to-talk

Audio settings

The gear on the voice bar picks your microphone and speaker. The mic picker has a live level meter — "say something, the bar should move; if not, pick another mic". On iPhones the speaker is routed by the system: switch outputs in Control Centre or your Bluetooth settings.

The HTTPS rule (read before show day)

Browsers refuse to hand a microphone to a page served over plain http:// — a browser security rule, not a crewbox choice. On a plain-HTTP box you can still join voice and hear everything, but you'll be listen-only: the bar says so, and the talk button won't transmit.

Ways around it:

If you joined and can hear but not speak, look for the "listen-only" note on the voice bar — that's this rule in action, not a broken mic.

Reconnection

Voice rides the same weather as everything else: if the connection drops, the bar shows "Voice reconnecting…" and rejoins by itself. If you were transmitting when it dropped, the mic is released — nobody gets stuck live without knowing it.